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"The wooden walls are the best walls of this kingdom." -Lord Keeper Coventry

The Page is being reorganised in the same way as the Army page, note that carriers and flagships are not counted but are still listed individually to reflect their cost and rarity.

Oceanic FleetsEdit

Aprillia AprilliaEdit

Unit Construction Reserve To UN
Frigate 0 19 1
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 19 20 (19)
Ship Type Fleet Status


Artiria ArtiriaEdit

Unit Construction Reserve To UN
Frigate 0 11
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 11
Ship Type Fleet Status


 CydoniaEdit

Unit Construction Reserve To UN
Frigate 0 6
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 6
Ship Type Fleet Status

Dalania DalaniaEdit

Unit Construction Reserve To UN
Frigate 7
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 7
Ship Type Fleet Status

Innovian Flag InnoviaEdit

Unit Construction Reserve To UN
Frigate 7
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 7
Ship Type Fleet Status

Sultan2 orange IsimziaEdit

Unit Construction Reserve To UN
Frigate 0
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Isimzian 2nd Fleet 6
Isimzian 3rd Fleet 3
Total (-UN) 9
Ship Type Fleet Status

Kanelamic state Kanelamic StateEdit

Unit Construction Reserve To UN
Frigate 40 0 2
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Kanlamic State Fleet 7 100%
Kanelamic Expeditionary Fleet 7 100%
Total (-UN) 14
Ship Type Fleet Status

Barvos Shaderia New ShaderiaEdit

Unit Construction Reserve To UN
Frigate 0 5
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 5
Ship Type Fleet Status

Pippirria flag PippirriaEdit

Unit Construction Reserve To UN
Frigate 18 18
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN)

18

Ship Type Fleet Status

Salopian EmpireSalopiaEdit

Unit Construction Reserve To UN
Frigate 0 9
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 9
Ship Type Fleet Status

10904917 10152969526587156 1638277641 n SRODEdit

Unit Construction Reserve To UN
Frigate

0

8

Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 8
Ship Type Fleet Status

Dinocolonist TyranEdit

Unit Construction Reserve To UN
Frigate 3 7
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 7
Ship Type Fleet Status

BUN United Nations Armed ForcesEdit

Unit Construction Reserve To UN
Frigate 9 3
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (+UN) 12
Ship Type Fleet Status


Sultana FleetsEdit

The Fleets of the Sultana Sea, seperated from the main Oceanic Fleet list above due to the seperation and isolation between the oceans.

Flagr Amun SethEdit

Unit Construction Reserve To UN
Frigate 0 5
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 5
Ship Type Fleet Status

Aprillia AprilliaEdit

Unit Construction Reserve To UN
Frigate 0 5
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 0
Ship Type Fleet Status


Sultan2 orange IsimziaEdit

Unit Construction Reserve To UN
Frigate 0 13
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 13
Ship Type Fleet Status


Dinocolonist TyranEdit

Unit Construction Reserve To UN
Frigate 0 7 2
Active Navy
Economic strain: <Morale>
Fleet Frigates HP Status
Total (-UN) 7 9 (7)
Ship Type Fleet Status

Ship TypesEdit

Just like armies, ship technology has to be unlocked. ALL ships, except for frigates, require a power source to use - the most common being oil.

  • Frigate - Standard, all-rounder. Can be used for transporting troops to battle. Not very sturdy, though, and easily taken down by the other ship types. Doesn't require a power source to use, so you'll always be able to use frigates. Very quick to build, too, and cheap to run! 3 units capacity
  • (LOCKED)Battleship - Big mother fuckers, lots of guns. Hefty and expensive. Use these to sink other ships, like... really fast.
  • (LOCKED)Aircraft Carrier - Mobile airbases. Provides excellent support to armies on land, fairly sturdy and great at taking out enemy subs.
  • (LOCKED)Super Carrier - BIGGER mobile airbases. Provides even better support to armies on land, very sturdy and great at taking out enemy subs and other Carriers.
  • (LOCKED)Airbourne Carrier (ABC's) - Mobile airbases capable of moving on both land and sea, and transporting armies without them losing attrition or over otherwise impossible terrain. Rare and quite vulnerable.
  • (LOCKED)Assault Ship - Fantasticly fast transport ships for armies. Allows armies to embark or disembark from land to sea safelty without needing a naval port. Essential if you want your army to reach its destination alive.
  • (LOCKED)Submarine - Battleship killers! Very sneaky. Vulnerable to aircraft carriers, though.
  • (LOCKED)Flagship - Colossal ships, with stronger battle effectiveness than Battleships and greater aircraft/transport capabilities than Super Carriers. These take a long time to build and soak up your economy when launched, but can knock an entire fleet out on their own. They require either a Blacklight or Uranium resource to build and use.
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